Random Fate
Random Fate
Your party is fighting against waves of evil monsters. Will luck be on your side and save you or will it kill you?
Try and see how far you can get before you inevitably die.
Devlog: Coming Soon
How to play
Select a target. A red circle with an X in it should appear on top of them.
Choose an Action.
Attack and Heal are normal actions that will affect your target.
The Dice button to the right of the normal actions will 2x the effect BUT has a chance of backfiring and hitting the opposite team.
Example: You target a goblin. Then choose the Attack Dice Button. One of two things will happen:
1. You will deal 2x damage to the goblin.
or
2. The attack will backfire and deal 2x damage to a random ally.
NOTE:
This game was made in 48 hours for the GMTK 2022 Gamejam with the theme Roll of the dice. This was my first auto-battler and I wasn't able to implement all the features. The game should be in a playable state, but it is simple and has a lack of features.
Status | Released |
Platforms | HTML5 |
Author | CasterraDev |
Genre | Strategy |
Tags | Dungeon Crawler, Fantasy, Game Jam, Game Maker's Toolkit Jam, Godot, Singleplayer, Turn-based, Turn-Based Combat, Turn-based Strategy |
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